﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace ChroniclesOfVivandia.UI.TileEngine
{
    class DrawnTile
    {

        public TilesetTexture Tileset;
        public Vector2 Position;
        public Point Tile;

        public DrawnTile(TilesetTexture Tileset, Vector2 Position, Point Tile)
        {
            this.Tileset = Tileset;
            this.Position = Position;
            this.Tile = Tile;
        }

    }
}
